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<title>graphics-inkscape/icons, branch main</title>
<subtitle>Inkscape files with graphics to be included in other projects</subtitle>
<id>https://cgit.xengineering.eu/graphics-inkscape/atom?h=main</id>
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<updated>2024-12-26T10:41:13Z</updated>
<entry>
<title>icons: Move build system code here</title>
<updated>2024-12-26T10:41:13Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-12-26T10:41:13Z</published>
<link rel='alternate' type='text/html' href='https://cgit.xengineering.eu/graphics-inkscape/commit/?id=a53478e99a6f6b90ff727c723c137ffc09d4e428'/>
<id>urn:sha1:a53478e99a6f6b90ff727c723c137ffc09d4e428</id>
<content type='text'>
The decision to license the whole repository based on CC-BY-SA 4.0
removes the restriction to store build system code in a separate
directory.

Thus it is more straight forward to store the icon related CMake code in
the icons directory.
</content>
</entry>
<entry>
<title>Switch to single CC-BY-SA 4.0 license</title>
<updated>2024-12-26T10:37:12Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-12-26T10:34:35Z</published>
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<id>urn:sha1:00ab31053f71944a577ff802a503d73b8c08a247</id>
<content type='text'>
Providing a separate license for the build system code makes the
licensing too complex. It is furthermore questionable if it really
improves the legal situation.

Thus the only license is chosen based on the primary content. The
CC-BY-SA 4.0 matches the main content (graphics) of this repository
well.
</content>
</entry>
<entry>
<title>Switch to dual-licensing with CC BY-SA and MPL 2.0</title>
<updated>2024-11-28T18:42:35Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-28T18:42:35Z</published>
<link rel='alternate' type='text/html' href='https://cgit.xengineering.eu/graphics-inkscape/commit/?id=8a8d8af76578970651738ccd6d141333a82ca9d0'/>
<id>urn:sha1:8a8d8af76578970651738ccd6d141333a82ca9d0</id>
<content type='text'>
This repository mixes art and code. Since it is hard to find a suitable
license for both dual-licensing is an obvious choice to fix that
problem.
</content>
</entry>
<entry>
<title>icons: Add jpg output format</title>
<updated>2024-11-24T20:03:47Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-24T20:03:47Z</published>
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<id>urn:sha1:df902d98161dadc7131b2aa49dd5953a29faadb6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>icons: Add PNG generation</title>
<updated>2024-11-24T19:40:18Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-24T19:40:18Z</published>
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<id>urn:sha1:ae8cd22064f226e78769bae4086d2c610dc012af</id>
<content type='text'>
</content>
</entry>
<entry>
<title>icons: Fix CMake dependencies</title>
<updated>2024-11-24T19:27:22Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-24T19:27:22Z</published>
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<id>urn:sha1:3599a028ec7f94971892ef4243db839351332745</id>
<content type='text'>
This commit avoids that Inkscape calls are repeated if the output file
was already built and is up to date.
</content>
</entry>
<entry>
<title>icons: Add SVG output format</title>
<updated>2024-11-24T17:28:47Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-24T17:27:55Z</published>
<link rel='alternate' type='text/html' href='https://cgit.xengineering.eu/graphics-inkscape/commit/?id=285c5875fbe56b08d7d73e2c371f6f7f58dc8a0e'/>
<id>urn:sha1:285c5875fbe56b08d7d73e2c371f6f7f58dc8a0e</id>
<content type='text'>
Inkscape provides also SVG output. While the source file is also an SVG
the output SVG file e.g. has a correct docname in the file matching the
file name.

This also adds a CMake target for the output SVG.
</content>
</entry>
<entry>
<title>icons: Fix executing multiple Inkscape instances</title>
<updated>2024-11-24T16:57:25Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-24T16:57:25Z</published>
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<id>urn:sha1:d6296cb8133f36af8252ff0827fb9d730faf0073</id>
<content type='text'>
This adds a workaround for the Inkscape call to allow calling multiple
instances of Inkscape in parallel.

[1]: https://gitlab.com/inkscape/inkscape/-/issues/4716
</content>
</entry>
<entry>
<title>icons: Implement PDF export with CMake</title>
<updated>2024-11-24T16:39:18Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-24T16:39:18Z</published>
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<id>urn:sha1:38cb36442e6b50dbef1d45aff8be0124d8ca1c08</id>
<content type='text'>
</content>
</entry>
<entry>
<title>icons: Add example.svg</title>
<updated>2024-11-24T10:48:49Z</updated>
<author>
<name>xengineering</name>
<email>me@xengineering.eu</email>
</author>
<published>2024-11-24T10:48:49Z</published>
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<id>urn:sha1:25105b2123963ba5c272ddc911b32a0a2b011cc9</id>
<content type='text'>
This is just a minimal starting point especially targeted at writing a
build system for this project.
</content>
</entry>
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