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author | xengineering <me@xengineering.eu> | 2022-11-27 19:15:04 +0100 |
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committer | xengineering <me@xengineering.eu> | 2022-11-27 19:15:21 +0100 |
commit | 6e61e0041d46b73d9def181d39a08055cc01318b (patch) | |
tree | b61b8aead5e98efc50556d649da48bda580d8ed2 /gui.c | |
parent | d6f3a46ef5df412d6549caf94144c303235feaa9 (diff) | |
download | limox-6e61e0041d46b73d9def181d39a08055cc01318b.tar limox-6e61e0041d46b73d9def181d39a08055cc01318b.tar.zst limox-6e61e0041d46b73d9def181d39a08055cc01318b.zip |
Mark SDL2 window as resizable
This should be the long-term default and should be addressed in an early
phase of development to implement the GUI with a resizable window in
mind.
Diffstat (limited to 'gui.c')
-rw-r--r-- | gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -20,7 +20,7 @@ void gui_run(void) { SDL_Init(SDL_INIT_VIDEO); window = SDL_CreateWindow("LimoX", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, - 0 + SDL_WINDOW_RESIZABLE ); // output video driver to stderr |