diff options
-rw-r--r-- | go.mod | 1 | ||||
-rw-r--r-- | go.sum | 5 | ||||
-rw-r--r-- | graphics.go | 16 | ||||
-rw-r--r-- | stl.go | 8 |
4 files changed, 25 insertions, 5 deletions
@@ -5,4 +5,5 @@ go 1.16 require ( github.com/go-gl/gl v0.0.0-20210315015930-ae072cafe09d github.com/go-gl/glfw/v3.3/glfw v0.0.0-20210311203641-62640a716d48 + github.com/go-gl/mathgl v1.0.0 ) @@ -2,3 +2,8 @@ github.com/go-gl/gl v0.0.0-20210315015930-ae072cafe09d h1:o81yRlBATU4PRn97lydmsq github.com/go-gl/gl v0.0.0-20210315015930-ae072cafe09d/go.mod h1:482civXOzJJCPzJ4ZOX/pwvXBWSnzD4OKMdH4ClKGbk= github.com/go-gl/glfw/v3.3/glfw v0.0.0-20210311203641-62640a716d48 h1:QrUfZrT8n72FUuiABt4tbu8PwDnOPAbnj3Mql1UhdRI= github.com/go-gl/glfw/v3.3/glfw v0.0.0-20210311203641-62640a716d48/go.mod h1:tQ2UAYgL5IevRw8kRxooKSPJfGvJ9fJQFa0TUsXzTg8= +github.com/go-gl/mathgl v1.0.0 h1:t9DznWJlXxxjeeKLIdovCOVJQk/GzDEL7h/h+Ro2B68= +github.com/go-gl/mathgl v1.0.0/go.mod h1:yhpkQzEiH9yPyxDUGzkmgScbaBVlhC06qodikEM0ZwQ= +golang.org/x/image v0.0.0-20190321063152-3fc05d484e9f h1:FO4MZ3N56GnxbqxGKqh+YTzUWQ2sDwtFQEZgLOxh9Jc= +golang.org/x/image v0.0.0-20190321063152-3fc05d484e9f/go.mod h1:kZ7UVZpmo3dzQBMxlp+ypCbDeSB+sBbTgSJuh5dn5js= +golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ= diff --git a/graphics.go b/graphics.go index 91edcce..a5c7373 100644 --- a/graphics.go +++ b/graphics.go @@ -8,6 +8,7 @@ import ( "strings" "github.com/go-gl/gl/v4.6-core/gl" + "github.com/go-gl/mathgl/mgl32" ) var ( @@ -23,9 +24,13 @@ const ( // vertex shader to draw points VERTEX_SHADER = ` #version 410 + + uniform mat4 trafo; + in vec3 vp; + void main() { - gl_Position = vec4(vp, 1.0); + gl_Position = trafo * vec4(vp, 1.0); } ` + "\x00" @@ -45,6 +50,8 @@ type Graphics struct { vertexShader uint32 fragmentShader uint32 program uint32 + trafo mgl32.Mat4 + trafoUniform int32 } func newGraphics() Graphics { @@ -79,6 +86,11 @@ func newGraphics() Graphics { // create VAO graphics.vao = makeVao(triangle) + // create transformation matrix + graphics.trafo = mgl32.HomogRotate3D(float32(1.57), mgl32.Vec3{0, 1, 1}) // mgl32.Ident4() + graphics.trafoUniform = gl.GetUniformLocation(graphics.program, gl.Str("trafo\x00")) + gl.UniformMatrix4fv(graphics.trafoUniform, 1, false, &graphics.trafo[0]) + return graphics } @@ -86,6 +98,8 @@ func (graphics Graphics) draw() { gl.Clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT) gl.UseProgram(graphics.program) + gl.UniformMatrix4fv(graphics.trafoUniform, 1, false, &graphics.trafo[0]) + gl.BindVertexArray(graphics.vao) gl.DrawArrays(gl.TRIANGLES, 0, int32(len(triangle)/3)) } @@ -14,21 +14,21 @@ import ( ) // representation of binary STL file content -type BinaryStl struct { +type StlModel struct { header []byte numberOfTriangles uint32 surface Surface } // read and parse a given binary STL file -func ReadBinaryStlFile(filePath string) (BinaryStl, error) { +func ReadBinaryStlFile(filePath string) (StlModel, error) { fileContent, err := ioutil.ReadFile(filePath) if err != nil { - return BinaryStl{}, err + return StlModel{}, err } - model := BinaryStl{} + model := StlModel{} model.surface = Surface{} model.header = fileContent[0:80] |