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author | xengineering <me@xengineering.eu> | 2022-10-05 10:45:25 +0200 |
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committer | xengineering <me@xengineering.eu> | 2022-10-05 10:45:25 +0200 |
commit | a286baee2e7d0bb53aa8e743d837595e2071eb05 (patch) | |
tree | 416d0b03c4693e34f2ea2d245d0d2259779d2bb5 /README.md | |
parent | fa67074bcc47ae09591819c720aea9edbeaef216 (diff) | |
download | limox-a286baee2e7d0bb53aa8e743d837595e2071eb05.tar limox-a286baee2e7d0bb53aa8e743d837595e2071eb05.tar.zst limox-a286baee2e7d0bb53aa8e743d837595e2071eb05.zip |
Fix known-roster-item bug
If you got a second roster description (e.g. after a reconnect) the
roster items were just appended. There was no distinction if a roster
item already existed or not. This lead to doubled entries.
This commit ignores already known roster items. Mind that it is still
not able to update an existing item. This is mentioned by a FIXME
comment.
Diffstat (limited to 'README.md')
0 files changed, 0 insertions, 0 deletions