blob: e8a12f94822ad23688f770d95b5d720033f4fdd7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
/* mention the SDL2 documentation at http://wiki.libsdl.org/APIByCategory */
/* WARNING this seems to be not working on Wayland! */
#include <SDL2/SDL.h>
#include <stdbool.h>
#include "net.h"
#include "data.h"
void gui_run(void) {
bool quit = false;
SDL_Event event;
SDL_Window* window;
// init SDL2 and create window
SDL_Init(SDL_INIT_VIDEO);
window = SDL_CreateWindow("LimoX",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480,
0
);
// output video driver to stderr
fprintf(stderr, "SDL2 video driver: %s\n", SDL_GetCurrentVideoDriver());
// handle failed window creation
if (window == NULL) {
fprintf(stderr, "Failed to create SDL2 window!\n");
return;
} else {
while (!quit) {
SDL_WaitEvent(&event);
switch (event.type)
{
case SDL_QUIT:
quit = true;
break;
}
}
SDL_DestroyWindow(window);
}
SDL_Quit();
}
void gui_connected(char* jid, char* password) {
}
void gui_disconnected(void) {
}
void gui_add_roster_item_widget(roster_item_t* item) {
}
void gui_add_chat_widget(chat_t* chat) {
}
void gui_add_message_widget(message_t* message, chat_t* chat) {
}
|