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package main
import (
"encoding/json"
"io"
"net"
"os"
"path/filepath"
)
const configPathRelative = `.config/soundbox/config.json`
type Config struct {
Soundboxes []struct {
Name string
Mac net.HardwareAddr
Enabled bool
}
URLs []struct {
Name string
Url string
}
}
func (config *Config) UnmarshalJSON(data []byte) error {
var buffer struct {
Soundboxes []struct {
Name string
Mac string
Enabled bool
}
URLs []struct {
Name string
Url string
}
}
err := json.Unmarshal(data, &buffer)
if err != nil {
return err
}
parsed := Config{}
for _, soundbox := range buffer.Soundboxes {
hwAddr, err := net.ParseMAC(soundbox.Mac)
if err != nil {
return err
}
parsed.Soundboxes = append(parsed.Soundboxes, struct {
Name string
Mac net.HardwareAddr
Enabled bool
}{soundbox.Name, hwAddr, soundbox.Enabled})
}
for _, url := range buffer.URLs {
parsed.URLs = append(parsed.URLs, struct {
Name string
Url string
}{url.Name, url.Url})
}
*config = parsed
return nil
}
func loadConfig() (Config, error) {
home, err := os.UserHomeDir()
if err != nil {
return Config{}, err
}
path := filepath.Join(home, configPathRelative)
file, err := os.Open(path)
if err != nil {
return Config{}, err
}
defer file.Close()
bytes, err := io.ReadAll(file)
if err != nil {
return Config{}, err
}
var config Config
err = json.Unmarshal(bytes, &config)
if err != nil {
return Config{}, err
}
return config, nil
}
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